Mare Noctem Cardgame
Game submission for the Pirate Software - Game Jam 15.
GDD: https://docs.google.com/document/d/1aKv8tF_qFno0o1SIp81kTOcGSWPcd46whv2mmKr-ZlE/...
Progammer & Lead Designer: Wegenbartho
Music & Sound: Sonorode
Grafics & FAQ: Ving
Card Grafics used with permission from: Corodere, Azumi-kun, eunriie, Esther-shen, Mizuno, Tiki, Hanamaru, Scrappie
Icons Grafics used with permission/license: Tom v.d.Merbel, Delapouite (Tortoise icon, Peace dove icon, Private icon, Enraged icon, Mouse icon under CC BY 3.0), Lorc (Edged Shield icon under CC BY 3.0).
This is a little card game mostly based around an Alchemy Mechanic, mixed with gameplay features from Inscryption, Magic the Gathhering and Pokemon TCG.
How to play:
Drag potion cards in the cauldron to generate elementals which can be used to transmute your canvas cards into creatures.
You can also drag elements from the top of your screen into the cauldron or onto already placed cards, and right click the cards to transmute them.
You can right click the cauldron after inserting elementals or a card to free them in case you made a mistake. Beware that cards will be placed back in your hand.
Most cards have summoning sickness like in Magic The Gathering and need a turn to attack.
You can zoom in using the scroll wheel when hovering over cards.
Disclaimer:
This is still work in progress, and there are only three working levels so far.
Updated | 14 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | Wegenbartho |
Genre | Card Game |
Made with | Unity |
Tags | Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
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